mindscrew plz? why thank you sir!
I swear, every time I watch this I wonder if the game is as much of an acid trip as this particular episode of awesome....
*snerk* Oh Captain Ig'nant has visited my town so much XD It just makes this all the funnier, if a little sad after thinking about it. I can definitely see how this got you an A.
You sir, are an excellent satirist. I was laughing all the way through. Keep up the kickass work.
Sprite films are usually feast or famine ordeals, but I have to say I was very impressed. I'm hoping to give a rounded review, so let's get started.
The storyline on both parts is a bit... cliche in some sections. The dialog was nicely written for dramatic elements, if a little over-dramatic in some areas. However, it's no less than what I would see watching most of the street fighter anime series... or the movie. It's a tad bare bones for a plot and there are a lot of wide gaps. Maybe you were trying to keep it short. Maybe you were going for something that people could interpret in their own minds. I don't know.
There were a few out of character moments in my eyes, namely with Chameleon and Ryu, slightly for Akuma. Ryu, in-game, was always portrayed as the warrior seeking the ultimate challenge. I don't see him backing down just yet for love. Chameleon, I doubt would show any sentiment over Scorpion's death. In fact I really don't see how he could be connected with Scorpion, since the ninja's allegiance relationships during the game plots of MK dissolve the instant their usefulness is gone. The only one that makes sense in theory would be Chameleon and Reptile, considering the possibility that they share a homeworld. With Akuma... sentiment is not his style, long and short of it. But I'm splitting hairs, here, not to mention discussing character development in personas used in fighting games. Besides, it's all plot related and can be forgiven as such. Moving on.
I have to agree to a point with Moosezorz that the fight scenes were biased a bit. Watching the life bars, Chameleon had an advantage. I would assume this is because he is (plotwise) the bodyguard of a very important figure; thus, he would not be a pushover, but Shin Akuma's no slouch either. And if anything, it almost seemed better that the two would fight to a draw before one winning out for whatever reason could be specified.
All that aside, the technical execution of this film was nothing shy of breathtaking. I was quite impressed with the spritework (which if you're doing a sprite-based film, can make or break it) as well as the effects used. The music was fitting to what was going on, which is always a plus in my book. The menu was a little hard to read in some places, but it's only a minor gripe. I'm not going to nitpick here because this part not only made the film amazing to watch, I also lack the prowess in this department to give anything constructive as far as a proper critique would go.
Overall, I'd say this is worth 6/10 rating and a vote of 3 out of 5 - Above average, a fun watch, and definitely something I'd pass on to friends as a good film. You might get some gripes from people within the fandoms.
Keep up the great work and thanks for an interesting watch :)
Good concept, needs a little refining.
Good solid concept. I like the graphics and music. The controls need work.
Dash should have been its own button and the jump, for me anyway, was not near as responsive as it should have been. I'd push and the latent response would cause me to mistime the jump falling to my doom. And because of the awkward dash, I'd end up running into the enemies at the wrong time, incurring damage.
If it hadn't been for that I'd have likely really enjoyed this a lot more. Still, you put a lot of effort into the game and it shows. That deserves recognition.
Ho-ly Shiiat this is addictive
Amazing game. Great graphics and decent difficulty curve. God those last two levels were a bitch though.
My only complaint is it felt like a few of the levels were overcluttered with enemies a little. It didn't detract too much from the overall gameplay obviously or I would have stopped playing.
Loved it all the way through.
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